Mayor Mode Ploppable Livestock
So, do you want to make a sheep station? Perhaps you'd like to make a cattle ranch. Do you need a few pigs to fill your sties? They're all in this set of Mayor Mode ploppable livestock. There are eleven different models, rendered in 6 orientations. The cow models are, also, in families for those wishing to use them as variable props on lots.
Models by jestarr
Modding by Chrisadams3997.
INSTALLATION:
Copy/extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder.
DEPENDENCIES:
The following files are required in order for the contents of this package to appear correctly and they work correctly (i.e., no "brown boxes" or missing textures):
- jes_Cowprops_Family.dat - INCLUDED
- jes_PigProps.dat - INCLUDED
- jes_SheepProps.dat - INCLUDED
Alternatively you can use the following prop pack, but in that case remove the above listed included files.
- SC4D LEX Legacy - BSC Common Dependencies Pack v9 (and above)
The below listed dependencies are all can be found in the hereby linked dependency pack compilation.- BSC MEGA Props JES Vol07 v2
CREDITS:
The following members contributed models, textures, and modding support to this collection:
- jestarr
- Chrisadams3997
This package has been made possible by the Project ZIP efforts of Tyberius06.
Special Thanks
Webmaster & administration staff at SC4Evermore and SC4 Devotion.
For memo for subsequent updates on the NAM/Java installer.
And possibly others who may not have been mentioned. If your name has been forgotten or you're not on the list, then drop us a line, as it has been difficult to keep track of anyone/everyone that may of helped somewhere along the lines.
And to the community itself, we would also like to thank you for your support, making mods such as this possible too. We're still at it after 20 years thanks to you!
And last but not least, a thanks for the Maxis individuals too, for the [paid] work that they did. ;-)